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The Pet System allows players to equip companion pets that accompany their character and provide a variety of passive attribute bonuses, such as increased Attack, Wizardry, Defense, HP, or EXP.

Each Pet has its own Durability (HP), representing the pet's remaining endurance. By default, all Pets have a maximum Durability of 255 HP.

Whenever the player is attacked by monsters or other players, the equipped Pet loses Durability based on its type.

If a Pet's Durability reaches 0, it immediately disappears. If another Pet of the same type is available in the player's Inventory, it is automatically equipped.

PetNameEffect
ImpAttack / Wizardry / Curse +30%
DemonAttack / Wizardry / Curse +40%, Attack Speed +10
SkeletonAttack / Wizardry / Curse +20%, Attack Speed +10, EXP +10%
Guardian AngelMax HP +50, Defense +20%
Guardian SpiritMax HP +100, Defense +30%
Pet PandaMax HP +100, Defense +10%, EXP +15%

Mount System

The Mount System allows players to equip rideable companions that provide increased movement speed as well as unique attribute bonuses.

Like Pets, Mounts have their own Durability (HP) with a default maximum of 255 HP.

Whenever the player is attacked, the equipped Mount loses Durability according to its type. If its Durability reaches 0, the Mount disappears immediately. If another Mount of the same type is available in the player's Inventory, it is automatically equipped.

PetNameEffect
UniriaIncreases Movement Speed equivalent to equipping Wings.
DinorantIncreases Movement Speed. Enables the Fire Breath skill. Attack / Wizardry / Curse +15%

Players can mount or dismount by pressing:

Ctrl + Z

Even while not mounted, all attribute bonuses granted by the equipped Mount remain active.

Movement Speed is always determined by the fastest Mount currently equipped, regardless of whether the player is actively riding it.